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日期:2023-06-15 09:21

Assignment 1 – Mobile Timetabler Android Application


This assignment will test your Android development skills and is worth 10% of your overall unit mark.

You should work with a partner, two students per group is the maximum.

Android Development


This assignment requires you to develop a simple Android application that uses many Activities, which are related using Intents. To write the application you will need to use the Android Studio (IDE) 2.3.3..

Your application must perform all tasks listed in this document, and can run on any Android device with a minimum API version of 19 (KitKat 4.4) up to the latest version of Android.

Your application should be created to display correctly on an emulated Nexus 5X ( 1080 X 1920 pixels in portrait orientation) - however, by using sizes specified in "density independent pixels" (dp) the application should also be able to display correctly on any Android device with any sized screen and resolution.

Plagiarism Policy

I highly recommend that you familiarise yourself with what is and what is not considered plagiarism, but I'll summarise the key aspects below:

?Do NOT share code with fellow students’ other than your group. I mean it. I have to mark all these projects, and I look at them closely. If I see two projects with identical code, all students involved get zero for the assignment.


?You may, and are in fact encouraged to, discuss the project with your fellow students. The goal being that you understand how to create good, high-quality Android applications – and that understanding then flows into the exams where you'll be asked questions on Android application development. Just don't share projects/code – code it yourself, learn from your mistakes, and become a great developer.


Application Specification


Project Settings


Your Android application should have the following settings:

Minimum SDK: API 19 Android 4.4

Application Name:  Mobile Timetabler

Project Name: MobileTimetabler<your-student-ID-number>

For example,  MobileTimetabler30078589

Package name: au.edu.vu.timetable<your-student-ID-number>

For example, au.edu.vu.timetable30078589


Application Description


Your Mobile Timetabler application will do exactly what it sounds like. When the application first launches, it will display the days of the week Monday through to Friday, and underneath each day, it will display some details (which you will enter, and which will be saved into a simple SQLite database) about what classes / labs you have on that day.

When the application starts it should have two buttons which are displayed at the top of the screen:

-A button to create a New appointment, and

-A button to Delete appointment(s).

Under this, in a LinearLayout inside a ScrollView, there should be 5 centred TextViews with the days of the week Monday through Friday.

Under each day should be the text for one or more appointments. If there are no appointments saved for that day then the text "No appointments." is displayed.

An example of the MainActivity layout is shown below in figure 1 (Figures provided in this assignment are as sample only):


Figure 1 - The MainActivity layout. There are 3 appointments saved, one on Monday, another on Wednesday and the final one on Friday.

When the user clicks the [New appointment] button, an "onClick" method is executed which creates a new Intent, and starts a new NewAppointmentActivity using that intent.

The NewAppointmentActivity layout has two buttons, one to [Create appointment] which triggers the creation of a new Appointment object which must be saved to the SQLite database, and a second [Back] button which simply finishes the NewAppointmentActivity and returns to the MainActivity.

Under these two buttons are 5 radio buttons with the text "Mon", "Tue", "Wed", "Thur", and "Fri" on them inside a horizontal RadioGroup. It also has TextViews which display the words "Time", "Duration" and "Description". Under each of these three TextViews are EditText views which allow the user to enter text for the time, duration and description of the appointment.

The layout of the NewAppointmentActivity is shown in Figure 2, below:



Figure 2 - The CreateNewAppointment Activity

Once the user clicks the New appointment button, the appointment must be saved in the database, and the NewAppointmentActivity finishes so we return to the MainActivity, which in both the onCreate and onResume methods calls another method called populateSchedule - which reads all the appointments from the database and puts them under the correct day for which they are scheduled. For example, after saving the above appointment, our new schedule is shown below in Figure 3.


Figure 3 - The result of adding a new appointment

If the user then clicks the [Delete appointment(s)] button the DeleteAppointmentActivity is executed. There are two ways that you can write the DeleteAppointmentActivity - a standard way.

DeleteAppointmentActivity - Standard Version


When a DeleteAppointmentActivity is launched, the database is queried for all saved appointments, and each appointment is displayed in a list of dynamically created checkboxes, one appointment per checkbox.

The id value from the database is retrieved (along with all other fields for each appointment), and the program sets the id value of the checkbox to be the id of the appointment. This way, the id value of each checked checkbox is the id value of the appointment we want to delete from the database.

A user can check some, all or none of the checkboxes and then click the [Delete selected] button, which will trigger deletion of the appointments from the database.  This is achieved by creating a List of the checkbox id values where the checkbox is checked, and then passing that list to a deleteScheduleItems method which goes through each value in the list and deletes the record with that id from the database.

If the user clicks the [Back] button the activity finishes and we are returned to the MainActivity without making any changes to the database.

An example layout for the standard version of the DeleteAppointmentActivity is shown below in Figure 4:


Figure 4 - The standard version of the DeleteAppointmentActivity

After deleting the "fly a kite" appointment above, our appointment list in the MainActivity will now look like Figure 5, below:


Figure 5 - The result of deleting an appointment from the list of appointments stored for Monday.



Project Files


The classes used to in this program are as below (your project name and package should contain your student ID number, as specified in the project settings section on page 2 of this document):


Class Specifications


The Appointment class


The appointment class stores an id value which uniquely identifies an appointment.

The day field is a value between 1 and 5 where 1 means "Monday" and 5 means "Friday".

The time, duration and description properties are all plain Strings.

Getters and Setters work as normal, and the display() method is just used to print out the fields of an appointment to the console, which comes in useful when debugging your application.


The AppointmentDataSource class


The AppointmentDataSource class allows us to create an AppointmentDataSource object, which provides methods to:

-Open the database,

-Insert an appointment into the database,

-Delete one or more appointments by providing a List of id values of the record(s) to delete,

-Return a List of all the appointments in the database, and

-Close the database.

The DeleteAppointmentActivity class - Standard Version


When the DeleteAppointmentActivity starts, it populates a List of Appointments from the database. The text for each appointment is created through appending the time, duration and description data in a StringBuilder object, and then creating a new CheckBox and setting that appointment text on it. Additionally, each checkbox is assigned the id value of the appointment it represents.

When the Delete appointment(s) button is clicked, we go and find which checkboxes are currently checked, and add the id value(s) of the CheckBox to the list of appointments to delete.

We then call the deleteAppointments method (on a AppointmentDataSource object), passing it the list of appointment id's to delete.


The MainActivity class


The MainActivity class starts by running the populateSchedule() method, which opens the database, retrieves all the saved appointments, and adds the text of those appointments to the timetableLayout displayed.

When the [Create appointment] button is clicked we create a new Intent and start a new NewAppointmentActivity.

When the [Delete appointment(s)] button is clicked, we create a new Intent use it to start a new DeleteAppointmentActivity.


The MySQLiteHelper class


The MySQLiteHelper class creates our SQLite database.

The DATABASE_CREATE string must contain commands to create the table with the following schema:

COLUMN_ID          - integer primary key autoincrement

COLUMN_DAY         - integer not null

COLUMN_TIME        - text not null

COLUMN_DURATION    - text not null

COLUMN_DESCRIPTION - text not null

The database name should be appointments.db


The NewAppointmentActivity class


The NewAppointmentActivity allows the user to select a day from a group of RadioButtons, and then enter text (as a String) for the time, duration and description.

If the [Create appointment] button is clicked the appointment is saved to the database. However, if the user opts to create a new appointment but has not entered any time, duration or description information (i.e. all three strings are empty) - then placeholder text is used for each field, which is specified as "<No time>", "<No duration>" and "<No description>" respectively. After saving the appointment the activity finishes and we are returned to the MainActivity.

If the [Back] button is pressed then the activity finishes without saving the appointment and we are again returned to the MainActivity.

Submission and marking process


Create a single zip file containing the Android Studio project of your Mobile Timetabler and upload it to the upload location on VU Collaborate for Assignment 1 of this unit.

Assignments will be marked on the basis of fulfillment of the requirements.

In addition to the marking criteria, marks may be deducted for failure to comply with the assignment requirements, including (but not limited to):

?incomplete functionality,

?incomplete submissions (e.g. missing files)

Refer to the unit Description for details of the policy on marking of late assignments. Any applications for extensions or special consideration should be made as early as possible, and in all cases prior to the deadline for submission.


Assignment 1 – Mobile Timetabler

Student name:                                                            Student ID:

Student name:                                                            Student ID:


RequirementWeightMark

Correct usage of defining labels, the text on text views and buttons2

Correct usage of defining text styles for schedule items and TextViews2

Correct layout for MainActivity1

Correct layout for NewAppointmentActivity1

Correct layout for DeleteAppointmentActivity1

Ability to create database with correct schema1

Correct creation of the Appointment class1

Ability to save a new appointment to the SQLite database with details as entered by the user3

Ability to retrieve a previously saved appointment from the SQLite database3

Ability to display a retrieved appointment 3

Ability to delete an appointment from the SQLite database2

Demonstration in Week 9 Lab5

Assignment mark total/ 25

Contribution to unit mark (out of 10%)%


Comments:


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