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日期:2021-06-06 10:10

COMP3004/COMP4105

Designing Intelligent Agents

Coursework

Colin Johnson

Overview

The coursework for this module is based around you designing intelligent autonomous

agents and an environment with which they interact, setting those agents a task, asking one

or more questions about that task, and evaluating it using experimental methods. You will

then present the results from this in a report, which will also explain the context for the work. Details

An autonomous intelligent agent is a program that operates in a particular environment, perceives aspects of that environment, and then carries out actions that change that

environment to carry out some task. Typically, these actions are a mixture of responses to its

perception and proactive actions such as exploration. Your task for this coursework is to design an agent-based system containing the following

four aspects:

An Environment. This is the (virtual) place where the agents will operate. It could be one of: ? A simulation of a physical environment in which mobile robotic agents move. This

could be the simulation used in the classes earlier in the semester (perhaps

extended), a robot environment such as The Player Project

(http://playerstage.sourceforge.net), or a project in Unity or a similar game

environment if you are familiar with one from elsewhere. ? A chatbot environment such as the ones used in the classes. ? The blackboard system used in the class where we discussed language agents

writing poetry

? The Bristol Stock Exchange system introduced in the classes later in the semester

(https://github.com/davecliff/BristolStockExchange) or a similar simulation of some

aspect of the economy or society

? A game environment such as Ms. PacMan (https://gym.openai.com/envs/MsPacman- v0/), the Open Racing Car Simulator (http://torcs.sourceforge.net), RoboCup

(https://www.robocup.org/leagues/23) or similar (see e.g. http://www.gvgai.net) ? One of the more complex task environments from the OpenAI Gym

(https://gym.openai.com)

There is no need to develop the environment yourself—the focus of the project will be on the

agents in the environment (chatbots, robots, trading agents, game-playing agents, autonomous drivers, etc.) – but it is likely that you will set up the details of the environment

to address your specific question. You are allowed to use the code from the classes, but

please try to make it clear broadly which parts of the code are taken from the class examples, and which is your own work (we appreciate that this is sometimes complicated to do at a

line-by-line level, but you should indicate this in broad terms). Autonomous Agents. You should introduce one or more autonomous agents into the

environment, which use some kind of AI to solve a task.

? Examples of AI could be an AI planning system such as Goal Oriented Action

Planning (http://alumni.media.mit.edu/~jorkin/goap.html), a search algorithm such as

A* search, a genetic or swarm search, a reinforcement learning algorithm, fuzzy logic, or a hard-coded reactive or state-machine AI. ? The task will be one relevant to the environment: e.g. a robot vacuum cleaner

clearing up dirt, a chatbot taking an order from a customer, a trader trying to optimise

its returns, a game player trying to get a high score in a game, etc. Within reason, you can use any language to do this. If you are planning to use anything

other than Python, Java, Matlab/Octave, JavaScript, and standard web technologies such as

HTML/CSS, then please mention this in your topic approval. A Question. You should be asking a specific question (or a set of related questions) about

your system. For example: ? How do different approaches (a genetic algorithm, an A* search algorithm, a hard- coded heuristic) compare in terms of task performance?

? How does the performance of the system change as we vary the number of agents in

it?

? If the system is trained on one version of the environment, does that learning transfer

over to a new version of the environment ? How do different kinds of communication/coordination between agents effect the

efficiency of those agents on the task

? How much improvement does storing some information (e.g. a map of the

environment) make compared to carrying out the task in a purely reactive way?

? How do different kinds of sensing/perception systems affect the capacity of the agent

to carry out its task?

? How sensitive is the agent to error/noise?

A Set of Experiments. You should answer your question by carrying out a set of experiments. Remember the structure that we talked about in one of the lectures: ? implement code that carries out a run of the agent’s behaviour and measures

performance

? then, run that code multiple times to get a measure of average performance

? then, repeat that process for the different conditions in your question, and use

descriptive statistics, charts/visualisation, and/or inferential statistics (e.g. significance tests) to test your question

Then, you are in a position to discuss the question using these experimental results as your

evidence. Examples

Here are a few examples of things that you could do. You don’t have to do one of these—

indeed, we would prefer you to come up with your own idea—but, these would all be

acceptable project ideas if you want to do them: ? To take the “robot vacuum cleaner” from the early classes, and experiment with

different numbers of robots, and different coordination strategies (e.g. robots try to

stay a fixed distance from each other, compared to sharing a map that they build up) ? Contrast random, fixed and planned orders of asking questions in a chatbot, and see

(perhaps by doing a brief user test) which one is better. ? Take a number of different trading strategies and run them in the Bristol Stock

Exchange system with varying amounts of noise/uncertainty, to see how robust each

strategy is.

? Take the “avoid the cats” problem from the class, and compare a number of

strategies for the problem: warning the cats vs. moving out of the way, and learning

when to act based on a simple statistical approach vs. a decision-tree approach. ? Consider the problem of planning a robot’s movement around a mapped environment

(e.g. the map generated from WiFi triangulation introduced in one of the classes). Contrast A* search and genetic algorithms on this problem, and compare them both

against random wandering. Topic Approval

You should submit a short description of your project idea (around a paragraph, 100 word)

on the Moodle page by 15:00 on the 7

th May 2021. We will then give you feedback on

whether the project is an acceptable one, and how it might be modified or improved. You do

not have to wait until then before submitting your idea; we will start looking at them from mid- April onwards. Submission

By 3pm on 18

th June 2021 should submit the following. This may be extended if you have a

support plan or extenuating circumstances. Late submissions will incur a penalty of 5% per

working day, up to 25

th June 2021, after which you will receive a mark of zero. COMP3004

A report, around 2500 words (a little longer if you need it), where you describe: ? The core ideas of your project; clearly state the question that you are trying to answer ? A review of relevant ideas, technologies and research papers

? How you designed the environment and agents in order to address that question

? Technologies used, and challenges that you met in doing the implementation

? How you set up and ran your experiments

? The results from your experiments

? A discussion of the question in light of the experimental results

? A conclusion, where you summarise the work, reflect on its successes and limitations, and briefly mention some ideas for how you would take the work forward if you had

more time

A copy of your code, either as an upload or a link to a repository

Anything else that you think would be helpful for the markers, e.g. sample outputs from your

system, a link to a brief video demonstrating it working, etc. COMP4105

A report, around 2000 words (a little longer if you need it), where you describe: ? The core ideas of your project; clearly state the question that you are trying to answer ? How you designed the environment and agents in order to address that question

? Technologies used, and challenges that you met in doing the implementation

? How you set up and ran your experiments

? The results from your experiments

? A discussion of the question in light of the experimental results

? A conclusion, where you summarise the work, reflect on its successes and limitations, and briefly mention some ideas for how you would take the work forward if you had

more time

A report, about 1500-2000 words, where you give an extended review of relevant ideas,

technologies and research papers

A 10-minute presentation about your work (dates/times will be arranged)

A copy of your code, either as an upload or a link to a repository

Anything else that you think would be helpful for the markers, e.g. sample outputs from your

system, a link to a brief video demonstrating it working, etc. Academic Integrity

This is an individual assessment that should consist of your own unaided work. You should

make any direct quotations clear both by using quotation marks and by providing a clear

reference to the paper immediately after the quotation. If you are building on someone else’s

code (e.g. our code from the classes, open-source projects, etc.), please make it clear which

aspects of the code are your work through the use of comments. The University has detailed

advice about academic integrity, and submissions that demonstrate a lack of that integrity

will be treated under appropriate disciplinary procedures. How the Work will be Marked

Marking will take into account: ? background research and how you have used it to contextualise your work

? the choice of task environment and how you have used it/adapted it for your specific

project ? the effective use of artificial intelligence and agent-based systems ideas from the

course and your wider studies in designing your autonomous agents

? how clear your question(s) are, how well the experiments have been designed to

answer them, and your level of rigour in planning and analysing the experiments

? how well the report answers the question by using the evidence from the experiments

? the overall clarity and structure of the report, appropriate use of scientific and

technical English, and the quality of charts, diagrams, pseudocode where relevant ? the quality of reflection on the successes and limitations of the work

? (for students doing a presentation) the structure of the presentation, the clarity of

explanations, and good use of slides or other visual aids

COMP3004 Marking Scheme

Each of the following descriptors gives a broad idea of the achievement expected for a mark

in that range. Clearly, individual projects may fall short in some areas and show excellence

in others. The marking should also be adjusted to reflect the intrinsic difficultly of the project. Band Guidelines

90-100 Marks in this range are reserved for a superb all-round performance. Work done in

all aspects of the project go beyond even high expectations. The student has

shown a thorough understanding of the problem. All expected tasks have been

successfully completed, the project shows depth and engagement with research

ideas, and everything has been completed to a high standard. The report could

form the basis of a publishable conference/workshop paper. 80-89 Excellent contributions to all areas of the project. Exceeded expectations in some

areas. Demonstrates knowledge and understanding of the project that is beyond

standard resources covered in the module. Clear appreciation of the project as a

whole, its adequacies, limitations and possibilities for future development. The

project demonstrates insight and depth beyond that usually expected in

undergraduate work. 70-79 Very good contributions to all areas of the project. Successful completion of the

project tasks. Demonstrated initiative and creative problem-solving ability. Able to

undertake the work in a competent and independent manner. Able to reflect

accurately on adequacy and limitations of the project’s achievements. 60-69 Good appreciation of background. A good attempt at applying this to the task, with

demonstrated ability to cope with difficulties. Good technical skills in several areas. Whilst most of the core aims of the project have been achieved, it might come a

little short in some areas. Good reflective understanding of the project. 50-59 Satisfactory background reading and a competent attempt at their tasks. Reasonable technical competence demonstrated. The core task completed

satisfactorily, but little achieved beyond that. Able to reflect satisfactorily on the

project. 40-49 Pass level. Competent background reading and appreciation of the project area. Basic technological competence. Some areas of the core tasks may be

incomplete, but a decent attempt has been made at them. Able to reflect in a

limited way on the project. 30-39 Unsatisfactory. Some attempt has been made at the background reading but

clearly only partial understanding of project topic. Incomplete attempt at the core

tasks. Weak technical competence. Little ability to reflect adequately on the

project. 20-29 Inadequate background reading, but shows some limited understanding of how

ideas can be linked to the task. Minimal attempt at the core tasks, showing poor

understanding. A substantial amount of work is still needed to achieve the core

tasks. Minimal reflection on the project. 10-19 Minimal attempt at background reading, inappropriate use of material, almost no

attempt at core tasks. Very poor understanding of the problem. Minimal or no

reflection on the project. 0-9 No or almost no significant attempt.

COMP4105 Marking Schemes

Each of the following descriptors gives a broad idea of the achievement expected for a mark

in that range. Clearly, individual projects may fall short in some areas and show excellence

in others. The marking should also be adjusted to reflect the intrinsic difficulty of the project. Presentation COMP4105

Band Guidelines

9-10 A professional-level presentation of exceptional clarity and very clear structure, with very high-quality slides or other visual aids that flow seamlessly with the

spoken presentation

7-8 A clearly structured presentation, which explains all aspects of the project well, and

which has high-quality slides or other visual aids that are tied in strongly with the

spoken presentation

5-6 Pass level. A competent presentation that has a decent structure, gives a

competent description of most aspects of the project, and where the slides and

other visual aids are largely clear and related to the spoken presentation

3-4 A presentation that has some level of organisation but where the topics are not

presented in a clear order or where the presentation jumps from topic-to-topic, some explanations not clear, visual aids provided but not very clear and/or not very

related to the spoken presentation

1-2 A presentation that mentions some aspects of the project work but is largely

disorganised to the point where it cannot be followed and where most explanations

are unclear, and where visual aids are unclear and/or not related to the spoken

presentation

0 No significant attempt at presentation

Review report COMP4105

Band Guidelines

90-100 A professional-level review of the literature/technology, demonstrating a clear and

deeply analytical/critical understanding of relevant work, an original structure to the

review, insightful links between the various papers and technologies reviewed

leading to an innovative thematic analysis, and a very clear link to the project work. 80-89 A clear and deeply analytical/critical understanding of relevant work, an insightful

structure to the review, a clear thematic understanding making links between the

various papers and technologies clear, and a very clear link to the project work. 70-79 A clear and analytical/critical understanding of relevant work, a structure to the

review, links between the various papers and technologies brought out, and a clear

link to the project work. 60-69 A clear understanding of relevant work with some analysis/critique, some structure

to the review, some thematic links between papers and technologies identified, and connected in parts to the project work. 50-59 Pass level. A competent understanding of relevant work with some attempt at

analysis/critique in parts, some structure to the review, occasional attempts to

make thematic links between papers and technologies, and broadly related to the

project work. 40-49 Understanding of some relevant work but incomplete/misunderstood in parts, with

little analysis/critique, largely unstructured, not many links between

papers/technologies, link with project not very clear

30-39 Some papers/technologies have been studied and there is some understanding, but much is incomplete/misunderstood/irrelevant, no meaningful analysis/critique, papers/technologies presented independently, link with project not very clear

20-29 A few papers/technologies have been looked at, but understanding is low and

there is no analysis/critique, no links between items studied, minimal structure,

little link with project. 10-19 A couple of paper/technologies have been mentioned, but with very little

understanding, no links between them or structure, and not clear how they relate to

the project

0-9 No or almost no significant attempt.

Project work COMP4105

Band Guidelines

90-100 Marks in this range are reserved for a superb all-round performance. Work done in

all aspects of the project go beyond even high expectations. The student has

shown a thorough understanding of the problem. All expected tasks have been

successfully completed, the project shows depth and engagement with research

ideas, and everything has been completed to a high standard. The report could

form the basis of a publishable conference/workshop paper. 80-89 Excellent contributions to all areas of the project. Exceeded expectations in some

areas. Demonstrates knowledge and understanding of the project that is beyond

standard resources covered in the module. Clear appreciation of the project as a

whole, its adequacies, limitations and possibilities for future development. The

project demonstrates insight and depth beyond that usually expected in

undergraduate work. 70-79 Very good contributions to all areas of the project. Successful completion of the

project tasks. Demonstrated initiative and creative problem-solving ability. Able to

undertake the work in a competent and independent manner. Able to reflect

accurately on adequacy and limitations of the project’s achievements. 60-69 Good appreciation of background. A good attempt at applying this to the task, with

demonstrated ability to cope with difficulties. Good technical skills in several areas. Whilst most of the core aims of the project have been achieved, it might come a

little short in some areas. Satisfactory or good reflective understanding of the

project

50-59 Pass level. Competent background reading and appreciation of the project area. Basic technological competence. Some areas of the core tasks may be

incomplete, but a decent attempt has been made at them. Able to reflect in a

limited way on the project. 40-49 Unsatisfactory. Some attempt has been made at the background reading but

clearly only partial understanding of project topic. Incomplete attempt at the core

tasks. Weak technical competence. Little ability to reflect adequately on the

project. 30-39 An attempt has been made at the background reading but clearly only partial

understanding of project topic. Attempt at the core tasks, but not much achieved

overall. Weak technical competence. Minimal reflection on the project. 20-29 Inadequate background reading, but shows some limited understanding of how

ideas can be linked to the task. Minimal attempt at the core tasks, showing poor

understanding. A substantial amount of work is still needed to achieve the core

tasks. Minimal reflection on the project. 10-19 Minimal attempt at background reading, inappropriate use of material, almost no

attempt at core tasks. Very poor understanding of the problem. Minimal or no

reflection on the project. 0-9 No or almost no significant attempt.


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